Annam is the patriarch of the giants, mortal and divine. He is said to be the creator of worlds, laying the foundation upon which other pantheons have built upon. The eons he has existed and the disunity of his children has caused him to withdraw from the daily activities of his family, abdicating much of his responsibility to Stronmaus and Hiatea. While his power is nearly unrivaled, he spends much of his time watching the events of the multiverse from afar. Read the rest of this entry »
I’ve completed a set of formal rules for handling specialty priests for dragons. These rules are compatible with the Council of Wyrms Dragon-Priest kit and can be used with PCs. They are also usable outside of that setting, and replace the rules in the Cult of the Dragon for draconic specialty priests. These rules will be familiar to those who are familiar with the previous post I made on draconic specialty priests, as well as my entry on Tiamat, although they are now more detailed. Read the rest of this entry »
Vaprak is the deity of ogres and trolls, and as befits those races, he is a savage and destructive god. With an alternate view of Vaprak from Elminster’s Ecologies, he becomes a much more interesting god than a single-mindedly destructive god, although that is still his predominant personality trait. Read the rest of this entry »
Stronmaus is the most powerful member of the Ordning outside of Annam, and is the de facto leader of the pantheon. He is the exuberant patron of the storm and good cloud giants, and holds domain over the seas and skies, sunshine, and weather of all sorts. Read the rest of this entry »
Like Mirklak, Ysshara received a brief mention in the Great Grey Land of Thar booklet of Elminster’s Ecologies. With Mirklak and Vaprak, the three deities form a nice small pantheon for ogres, and I felt I needed to give considerable depth to her, so she didn’t seem like just an ogre version of the orcish Luthic. Ysshara turned into what I think is a very interesting deity, with considerable potential to make ogres into a more well-rounded race in any AD&D campaign. Read the rest of this entry »
The fifth of my conversions of the Mystaran Skyships from Champions of Mystara is now online on the Wildspace Blog.
I’ve published another article over at the Spelljammer Blog, this time the first in a series on the Languages of Wildspace.
The fourth of my conversions of the Mystaran Skyships from Champions of Mystara is now online on the Wildspace Blog.
The third of my conversions of the Mystaran Skyships from Champions of Mystara is now online on the Wildspace Blog.
I found a brief mention of this deity in The Great Gray Land of Thar booklet of Elminster’s Ecologies. The description of the ogres in that land, as well as the section on their gods, offered great fodder for expanding ogre culture and faith. In particular, the additional deities of the ogres, the ancient kingdom of the ogres, and the depiction of Vaprak as wholly ogrish rather than a mix of ogre and troll gave me the idea that the Thar ogres are actually descended from ancient spelljamming colonists, perhaps from the ogre empire that appears to be in the sphere of the Steel Star. Regarding Mirklak, I made him an amalgam of the various ogre heroes mentioned, and to whom all deified ogre heroes merge with. Read the rest of this entry »