Okay, you were probably expecting Trishina next, but she has been slightly delayed (off berrating Deep Sashelas for pursuing an elf maiden, I imagine). Instead, I bring you the chief of the goblin and hobgoblin pantheon, Maglubiyet! Compared to Gruumsh, there was surprisingly little canon on the Lord of Depths and Darkness, so I wasn’t very constrained in my writing. I’m definitely getting a better feel for these documents, too. After working on this one, I’m kind of looking forward to working on Bargrivyek, as I think I’ll turn him into one of the favored gods of spelljamming goblins. That will be a little while off though. Anyway, without further ado, here is Maglubiyet.
Giantcraft, while fairly poorly designed, actually has a wealth of good information on giantish culture. I found it quite handy for this part of my project, and am looking forward to working on more of the deities, particularly Hiatea. Hopefully, what I’ve written here on Grolantor will inspire people to make some more interesting adventures involving hill giants, mountain giants, or ettins.
Sadly, I could not think of any Spelljammer references to make for him or his priests.
One of my favorite tactics as a DM is to surprise players with creatures that are normally weak and pretty much push-overs, like kobolds, by tossing in some that have classes or skills the PCs aren’t used to seeing. However, you can only use kobolds so many times before the PCs begin to expect it. So you need to mix it up, and this latest entry to my Monster Mythology update project allows just that, with bullywugs. I had a lot of fun creating the spells for Ramenos’s priests, and it gave me an opportunity to cite one of my favorite monsters. If anyone uses the specialty priest in this write-up, let me know! I’d like to hear about the PCs’ reaction. :D
It’s a lot of fun dropping in Spelljammer references and adventure hooks, too.
As I mentioned in my previous post on Bahgtru, I’d burned out a bit working on another evil orc god. So for this update to Monster Mythology, I decided to work on something completely different, and Skerrit jumped out at me as something that could be a lot of fun, and it was. I really enjoyed working on his writeup, and I think most of you will agree that he is makes a great addition to the existing set of nature deities, such as Silvanus and Rillifane Rallafil. Hopefully my additions to Spelljammer and the Forgotten Realms will be useful, interesting, and welcome.
Which actually reminds me. I’d like to add some Greyhawk flavor to some of these write-ups, but I don’t know the setting all that well, and I don’t want to step on any toes, so to speak. So if anyone knows of any specific locations that are holy to one of the (non-demihuman) gods in Monster Mythology, please let me know! Alternately, if you know of a good location to put something, that would be welcome too!
I’ve completed the draft of Nebelun, the gnomish god of artifice and invention, following the format established by the 2nd edition Faiths & Avatars book. Please leave me some feedback on what you like, dislike, etc. I look forward to discussions of this project. :)
Once this project is completed, I’ll compile them all into a single document, much like Faiths & Avatars itself.
I started this project quite a while ago, and I’m now up to my seventh revision of the spreadsheet; it is essentially done now. I don’t anticipate making many more changes to the columns and sheets besides just adding in and completing entries. A lot has changed since my first release, and it is a lot more colorful now. I’ve gone fully to the multi-sheet layout, so there is no longer a single-sheet version. I’ve removed a lot of various duplicate data (which unfortunately got the full list below 1000 entries), although I still have dupes for various gods that have different aspects in the generic setting and Forgotten Realms (and some other settings). I also added individual entries to the References page for the aliases of the gods, so it is easier to find them by those names.
I’d welcome any information people can add, as well. Let me know what you think. :)
Here are the races I’m thinking would be allowed to become specialty priests. When a majority of the priesthood is one race over the others, I’ve noted it with an asterisk.
Nebelun – Gnomes: Rock*, forest, svirfneblin, tinkers*
Gruumsh – Orcish blood: Orcs*, half-orcs, orogs*, scro, ogrillon, cyclops & cyclopskin
Bahgtru – Orcish blood: Orcs*, half-orcs, orogs*, scro, ogrillon, ogres
Ilneval – Orcish blood: Orcs*, half-orcs, orogs*, scro, ogrillon
Luthic – Orcish blood: Orcs*, half-orcs*, orogs, scro
Shargaas – Orcish blood: Orcs*, half-orcs*, orogs, scro
Yurtrus – Orcish blood: Orcs*, half-orcs*, orogs, scro
Note: Neo-orogs (Thayan hybrids) and ondonti (peace-loving orcs who worship Eldath) would not be allowed to become specialty priests of any of the orcish gods.
Maglubiyet – Goblins*, hobgoblins, norkers, koalinth
Bargrivyek – Goblins*, hobgoblins, norkers, koalinth
Khugorbaeyag – Goblins*, hobgoblins, norkers, koalinth
Nomog-Geaya – Goblins, hobgoblins*, norkers, koalinth
Hruggek – Bugbears
Grankhul – Bugbears
Skiggaret – Bugbears
Kurtulmak – Kobolds*, urd
Gaknulak – Kobolds*, urd
Kuraulyek – Kobolds, urd*
Meriadar – Mongrelmen*, goblinoids, almost any other race
Stalker – Bugbears*, any goblinoids
Zinzerena – Drow
Diirinka – Derro
Diinkarazan – None
The Elder Elemental God – Humans*, drow*, almost any other race
Juiblex – Aboleth*, humans*, almost any other race
The Dark God – Humans*, almost any other race
Ilsensine – Illithids
Maanzecorian – Illithids
Psilofyr – Myconids*, vegepygmies
Great Mother – Any beholder race
Gzemnid – Renegade beholders
Annam – Cloud*, storm*, stone giants*
Stronmaus – Cloud*, storm*, fog, reef giants
Hiatea – Firbolgs*, voadkyn*, almost any other giant
Grolantor – Hill giants*, ettins, ogres, half-ogres, cyclops, cyclopskin, mountain giants
Iallanis – Any true giant
Karontor – Fomorians*, verbeeg*, almost any other giant
Memnor – Cloud*, fog giants
Skoreaus Stonebones – Stone giants
Diancastra – almost any giant
Baphomet – Minotaurs*, evil giants
Kostchtchie – Frost giants
Vaprak – Ogres*, ogre magi, half-ogres, ogrillon
Yeenoghu – Gnolls*, flinds, ghasts, ghoul lords, vorrs
Gorellik – Gnolls*, flinds
Demogorgon – Ixitxachitl, Ixzan
Jazirian – None (couatl)
Koriel – Ki-rin*, lammasu, shedu, tu’en-rin
Panzuriel – Almost any evil aquatic race (kraken, koalinths, sahuagin, merrow, scrags, vodyanoi, sirines)
Eadro – Mermen*, locathah*, crabmen, shalarin, sirines
Persana – Tritons*, shalarin, sirines
Quorlinn – Kenku*, avariel, aarokocra
Sekolah – Sahuagin*, weresharks
Surminare – Selkies, star selkies
Remnis – Giant Eagles*, aarakocra, avariel
Syranita – Aarakocra*, avariel
Trishina – Sea Elves*, dolphins*, malenti, whales, orca, shalarin, sirines
Water Lion – Any good aquatic races other than malenti
Stillsong – None
Blibdoolpoolp – Kuo-toa
Laogzed – Troglodytes*, blindheims, firenewts, tren
Merrshaulk – Yuan-ti
Ramenos – Bullywugs*, blindheims, firenewts, grippli, grung
Semuanya – Lizard men*, firenewts, laerti, tren
Sess’Innek – Lizard men*, lizard kings, laerti, tren
Parrafaire – Nagas (revered only)
Shekinester – Nagas
Io – None
Aasterinian – Brass, copper, mercury dragons
Bahamut – Gold, silver, bronze, steel dragons
Chronepsis – None
Faluzure – Shadow dragons, dracoliches
Tiamat – Yellow, brown, blue, green, red dragons
Cegilune – Hags
Kanchelsis – Vampires
Mellifleur – Lich-priests, priests wishing to become liches
Squerrik – Wererats
Balador – Werebears
Ferrix – Weretigers
Daragor – Werewolves, seawolves, loup du noir, loup-garou
Eshebala – Werefoxes
Titania – Sprites, brownies, buckawns, hybsils, kercpa, other faeries
Oberon – Sprites, pixies, buckawns, kercpa, faerie-warriors
Caoimhin – None (Killmoulis)
Damh – Satyrs, korreds, atomies
Eachthighern – Unicorns, pegasi, asperii, pegataurs, hippocampi
Emmantiensien – Treants
Fionnghuala – Swanmays
Nathair Sgiathach – Faerie dragons, pseudodragons
Skerrit – Centaurs, pegataurs, chevalls, hybsils
Squelaichie – Leprechauns
Verenestra – Nymphs, dryads, hamadryads, sylphs
The Queen of Air and Darkness – Quicklings, elves, unseelie sprites, other evil faeries
I’m open to additional suggestions, too, of course.
The last grouping of gods are those who just have Shamans, and not a full-blown specialty priest class. Many of these seem somewhat arbitrary when compared to other races that have full-blown specialty priests.
Kuraulyek – I don’t see any reason to limit his priesthood to just shamans; virtually all the other goblinoid deities, including the kobold deities, offer specialty priests. I’m not sure why he is limited to just shamans; Urd don’t seem like they’d be any less likely to organize the way kobolds do.
Gorellik – Yeenoghu allows specialty priests, so it is clearly possible for gnolls to become them. I don’t see why Gorellik wouldn’t allow gnolls to become Specialty Priests.
Surminare – Selkies never struck me as “tribal” or all that primitive; I would expect them to become specialty priests more than shamans.
Laogzed – One of the less likely gods to have Specialty Priests, but I would think living so close to humanity, some troglodytes would adapt more civilized and organized mannerisms, including a dedicated priestly caste. Now, Laogzed is also a rather uncaring god, being rather bestial and living only to eat; however, there is also the case of Sekolah, who allows sahuagin to become specialty priests, and he is fairly bestial, too.
Ramenos – Advanced Bullywugs are considerably more organized than regular Bullywugs, so I’d think they would be likely to organized into specialty priests, too. Regular Bullywugs would probably be restricted to shamans. Arguments similar to Laogzed can probably be made about Ramenos, as well, however, although I’d again point to the case of Sekolah.
Semuanya – Semuanya doesn’t seem very active with his followers, but if he takes notice of Sess’Innek’s corrupted Lizard Kings and his encroachment onto his followers, he might start pushing for specialty priests. At the same time, Advanced lizard men seem very likely to organize into specialty priests, particularly those who spelljam.
Sess’Innek – Sess’Innek is trying to usurp the lizard men from Semuanya, so I’d imagine he’d really push for specialty priests, especially amongst Lizard Kings and advanced lizard men.
Squerrik – Wererats are by far the most urbanized lycanthropes, so I’d think specialty priests would be far more likely than shamans. I would really only expect to see Shamans in groups that live in the wilderness, and have no nearby urban civilizations.