Skerrit the Hoofed Lord

February 15, 2011

As I mentioned in my previous post on Bahgtru, I’d burned out a bit working on another evil orc god. So for this update to Monster Mythology, I decided to work on something completely different, and Skerrit jumped out at me as something that could be a lot of fun, and it was.  I really enjoyed working on his writeup, and I think most of you will agree that he is makes a great addition to the existing set of nature deities, such as Silvanus and Rillifane Rallafil. Hopefully my additions to Spelljammer and the Forgotten Realms will be useful, interesting, and welcome.

Which actually reminds me.  I’d like to add some Greyhawk flavor to some of these write-ups, but I don’t know the setting all that well, and I don’t want to step on any toes, so to speak. So if anyone knows of any specific locations that are holy to one of the (non-demihuman) gods in Monster Mythology, please let me know! Alternately, if you know of a good location to put something, that would be welcome too!

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Bahgtru the Leg-Breaker

January 24, 2011

Here’s my third update to Monster Mythology; this time I worked on Gruumsh’s son, Bahgtru. I was originally planning to do all the gods in order, but I found when working on this one that it burned me out a bit to be doing the same sort of thing, so I’m going to start skipping around.  That way each one feels fresh while I’m writing it, and there will be a wider variety of options available to players and DMs earlier. Despite the issues I had with this one, I think it still turned out very well, so enjoy and let me know what you think!

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Gruumsh One-Eye

January 12, 2011

Okay, here’s the second entry in my project to update the gods of Monster Mythology to the 2nd Edition “Faiths & Avatars” format.  This time we have the chief deity of the orcish pantheon, Gruumsh.

This time I’ve created a couple spells for Gruumsh’s clergy to use, so I’m interested to hear thoughts on them, too.  One is a modification of an existing dwarven spell, and the other is a codification of a special ability granted to Gruumsh’s priests in Monster Mythology. I plan to do that for similar abilities listed for other gods.

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Nebelun the Meddler

December 30, 2010

I’ve completed the draft of Nebelun, the gnomish god of artifice and invention, following the format established by the 2nd edition Faiths & Avatars book.  Please leave me some feedback on what you like, dislike, etc.  I look forward to discussions of this project.  :)

Once this project is completed, I’ll compile them all into a single document, much like Faiths & Avatars itself.

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Second Edition Deity Spreadsheet

December 6, 2010

I started this project quite a while ago, and I’m now up to my seventh revision of the spreadsheet; it is essentially done now. I don’t anticipate making many more changes to the columns and sheets besides just adding in and completing entries. A lot has changed since my first release, and it is a lot more colorful now. I’ve gone fully to the multi-sheet layout, so there is no longer a single-sheet version. I’ve removed a lot of various duplicate data (which unfortunately got the full list below 1000 entries), although I still have dupes for various gods that have different aspects in the generic setting and Forgotten Realms (and some other settings). I also added individual entries to the References page for the aliases of the gods, so it is easier to find them by those names.

Anyway, here are the latest versions in Excel 2003 and 2007 format:
Excel 2003 format
Excel 2007 format

I’d welcome any information people can add, as well. Let me know what you think. :)


Specialty Priests for Non-Human Gods, Part IX

December 6, 2010

Here are the races I’m thinking would be allowed to become specialty priests. When a majority of the priesthood is one race over the others, I’ve noted it with an asterisk.

Nebelun – Gnomes: Rock*, forest, svirfneblin, tinkers*

Gruumsh – Orcish blood: Orcs*, half-orcs, orogs*, scro, ogrillon, cyclops & cyclopskin
Bahgtru – Orcish blood: Orcs*, half-orcs, orogs*, scro, ogrillon, ogres
Ilneval – Orcish blood: Orcs*, half-orcs, orogs*, scro, ogrillon
Luthic – Orcish blood: Orcs*, half-orcs*, orogs, scro
Shargaas – Orcish blood: Orcs*, half-orcs*, orogs, scro
Yurtrus – Orcish blood: Orcs*, half-orcs*, orogs, scro
Note: Neo-orogs (Thayan hybrids) and ondonti (peace-loving orcs who worship Eldath) would not be allowed to become specialty priests of any of the orcish gods.

Maglubiyet – Goblins*, hobgoblins, norkers, koalinth
Bargrivyek – Goblins*, hobgoblins, norkers, koalinth
Khugorbaeyag – Goblins*, hobgoblins, norkers, koalinth
Nomog-Geaya – Goblins, hobgoblins*, norkers, koalinth

Hruggek – Bugbears
Grankhul – Bugbears
Skiggaret – Bugbears

Kurtulmak – Kobolds*, urd
Gaknulak – Kobolds*, urd

Kuraulyek – Kobolds, urd*
Meriadar – Mongrelmen*, goblinoids, almost any other race
Stalker – Bugbears*, any goblinoids

Zinzerena – Drow

Diirinka – Derro
Diinkarazan – None

The Elder Elemental God – Humans*, drow*, almost any other race
Juiblex – Aboleth*, humans*, almost any other race
The Dark God – Humans*, almost any other race

Ilsensine – Illithids
Maanzecorian – Illithids

Psilofyr – Myconids*, vegepygmies

Great Mother – Any beholder race
Gzemnid – Renegade beholders

Annam – Cloud*, storm*, stone giants*
Stronmaus – Cloud*, storm*, fog, reef giants
Hiatea – Firbolgs*, voadkyn*, almost any other giant
Grolantor – Hill giants*, ettins, ogres, half-ogres, cyclops, cyclopskin, mountain giants
Iallanis – Any true giant
Karontor – Fomorians*, verbeeg*, almost any other giant
Memnor – Cloud*, fog giants
Skoreaus Stonebones – Stone giants
Diancastra – almost any giant

Baphomet – Minotaurs*, evil giants
Kostchtchie – Frost giants
Vaprak – Ogres*, ogre magi, half-ogres, ogrillon
Yeenoghu – Gnolls*, flinds, ghasts, ghoul lords, vorrs
Gorellik – Gnolls*, flinds

Demogorgon – Ixitxachitl, Ixzan
Jazirian – None (couatl)
Koriel – Ki-rin*, lammasu, shedu, tu’en-rin
Panzuriel – Almost any evil aquatic race (kraken, koalinths, sahuagin, merrow, scrags, vodyanoi, sirines)
Eadro – Mermen*, locathah*, crabmen, shalarin, sirines
Persana – Tritons*, shalarin, sirines
Quorlinn – Kenku*, avariel, aarokocra
Sekolah – Sahuagin*, weresharks
Surminare – Selkies, star selkies
Remnis – Giant Eagles*, aarakocra, avariel
Syranita – Aarakocra*, avariel
Trishina – Sea Elves*, dolphins*, malenti, whales, orca, shalarin, sirines
Water Lion – Any good aquatic races other than malenti
Stillsong – None

Blibdoolpoolp – Kuo-toa
Laogzed – Troglodytes*, blindheims, firenewts, tren
Merrshaulk – Yuan-ti
Ramenos – Bullywugs*, blindheims, firenewts, grippli, grung
Semuanya – Lizard men*, firenewts, laerti, tren
Sess’Innek – Lizard men*, lizard kings, laerti, tren
Parrafaire – Nagas (revered only)
Shekinester – Nagas

Io – None
Aasterinian – Brass, copper, mercury dragons
Bahamut – Gold, silver, bronze, steel dragons
Chronepsis – None
Faluzure – Shadow dragons, dracoliches
Tiamat – Yellow, brown, blue, green, red dragons

Cegilune – Hags
Kanchelsis – Vampires
Mellifleur – Lich-priests, priests wishing to become liches

Squerrik – Wererats
Balador – Werebears
Ferrix – Weretigers
Daragor – Werewolves, seawolves, loup du noir, loup-garou
Eshebala – Werefoxes

Titania – Sprites, brownies, buckawns, hybsils, kercpa, other faeries
Oberon – Sprites, pixies, buckawns, kercpa, faerie-warriors
Caoimhin – None (Killmoulis)
Damh – Satyrs, korreds, atomies
Eachthighern – Unicorns, pegasi, asperii, pegataurs, hippocampi
Emmantiensien – Treants
Fionnghuala – Swanmays
Nathair Sgiathach – Faerie dragons, pseudodragons
Skerrit – Centaurs, pegataurs, chevalls, hybsils
Squelaichie – Leprechauns
Verenestra – Nymphs, dryads, hamadryads, sylphs
The Queen of Air and Darkness – Quicklings, elves, unseelie sprites, other evil faeries

I’m open to additional suggestions, too, of course.


Specialty Priests for Non-Human Gods, Part VIII: Shaman-only Gods

December 4, 2010

The last grouping of gods are those who just have Shamans, and not a full-blown specialty priest class. Many of these seem somewhat arbitrary when compared to other races that have full-blown specialty priests.

Kuraulyek – I don’t see any reason to limit his priesthood to just shamans; virtually all the other goblinoid deities, including the kobold deities, offer specialty priests. I’m not sure why he is limited to just shamans; Urd don’t seem like they’d be any less likely to organize the way kobolds do.

Gorellik – Yeenoghu allows specialty priests, so it is clearly possible for gnolls to become them. I don’t see why Gorellik wouldn’t allow gnolls to become Specialty Priests.

Surminare – Selkies never struck me as “tribal” or all that primitive; I would expect them to become specialty priests more than shamans.

Laogzed – One of the less likely gods to have Specialty Priests, but I would think living so close to humanity, some troglodytes would adapt more civilized and organized mannerisms, including a dedicated priestly caste. Now, Laogzed is also a rather uncaring god, being rather bestial and living only to eat; however, there is also the case of Sekolah, who allows sahuagin to become specialty priests, and he is fairly bestial, too.

Ramenos – Advanced Bullywugs are considerably more organized than regular Bullywugs, so I’d think they would be likely to organized into specialty priests, too. Regular Bullywugs would probably be restricted to shamans. Arguments similar to Laogzed can probably be made about Ramenos, as well, however, although I’d again point to the case of Sekolah.

Semuanya – Semuanya doesn’t seem very active with his followers, but if he takes notice of Sess’Innek’s corrupted Lizard Kings and his encroachment onto his followers, he might start pushing for specialty priests. At the same time, Advanced lizard men seem very likely to organize into specialty priests, particularly those who spelljam.

Sess’Innek – Sess’Innek is trying to usurp the lizard men from Semuanya, so I’d imagine he’d really push for specialty priests, especially amongst Lizard Kings and advanced lizard men.

Squerrik – Wererats are by far the most urbanized lycanthropes, so I’d think specialty priests would be far more likely than shamans. I would really only expect to see Shamans in groups that live in the wilderness, and have no nearby urban civilizations.


Specialty Priests for Non-Human Gods, Part VII: And the Rest

December 4, 2010

Okay, now for the remaining gods with no priesthoods. This is a very mixed bag of deities, many of whom are demigods.

Skiggaret – The Bugbear god of fear oddly has no priests. Since he is a demigod, he can only activate one avatar at a time, so I would expect he would embrace the use of priests to drive bugbears into fits of destruction. Some priests would probably re-interpret the god’s fear to being the fear they inflict on other races.

Stalker – This god, who is both part of all goblinoid pantheons and none, seems less likely to have a priesthood, but even so,a s a god of death, there would probably be a number of priests who would want to channel that against enemies. In addition, having priests would ensure the “Stalker’s share” of souls after battles; goblinoids might see the priests as some sort of protection from Stalker.

Zinzerina – This Drow demigoddess apparently wanders the Forgotten Realms (and has apparently been killed by Lolth, according to Demihuman Deities). However, some DMs may want to increase her power and spread in their own campaign. I’m sure she’d eventually have a priesthood were that the case.

Diirinka – I wasn’t sure initially if he should have a priesthood, but after looking up the Derro savants, I realized they would work pretty well as a specialty priest class.  I’ll see if it is worthwhile adapting them to the specialty priest format.

Diinkarazan – Being absolutely insane, it seems unlikely that Diinkarazan would have a priesthood or grant spells. He might be revered by Derro intent on slaughtering Illithids, though.

Ilsensine – Maanzecorian has a priesthood, but he is a more concrete physical being, whereas Ilsensine is almost like divine mental energy. I’m not sure if it would be appropriate if both Illithid gods had priesthoods.

Gzemnid – Being a renegade from the Great Mother, it seems appropriate if Gzemnid is revered by Beholders who have broken away from the regular clans, such as Beholder Mages. He might even have a caste of renegade Beholder Priests.

Diancastra – This Giant goddess is really deserving of a priesthood, I think. She’d probably be a patron of a number of the lesser giant races (giant-kin), particularly firbolg and voadkyn.

Baphomet – This god, despite being a lesser god, is extremely restricted in his interactions, so I imagine the same constraints would prevent him from granting spells. It might be interesting to see what a priesthood would be like if those constraints were lifted, though.

Kostchtchie – This god of Frost Giants, and interloper on Thrym’s domain, has the ability to grant some powers, allowing for the existence of the “wyrmkin,” so a full priesthood is probably not far off.

Parrafaire & Shekinester – I am sadly not well informed on the habits and natures of the naga. I’ll have to read up on them before deciding if priesthoods fit their character. However, Shekinester would make for a *really* complex priesthood if it turns out they seem likely to have priests. However, after researching nagas, I discovered Guardian, Spirit, and Water Nagas all can cast Priest spells, so it may be appropriate to create priest classes for them.


Specialty Priests for Non-Human Gods, Part VI: Seas and Skies

December 4, 2010

With those earlier larger chunks of deities looked at, it’s time to move onto some of the smaller groups. This time it is the gods from the “seas and skies” grouping. Basically, these are all the gods of the non-humanoid creatures that fall into this category. I’m once again pretty iffy on creating priesthoods for these gods, since their followers tend to be much farther afield from what one normally expects to find in normal priesthoods.

Jazirian – The Couatl, while highly intelligent, don’t strike me as overly religious. I don’t think their relationship to their god would be very similar to humanoid relationships with gods, but more like a parent/child relationship (albeit, older/adult children).

Koriel – Unlike Dolphins, pegasi, and unicorns, I don’t think Ki-rin would form priesthoods, and I’m not sure Koriel would have a priesthood amongst humans/demihumans. However, I do think it likely he would be the patron of a small group of paladins, since he is a god of justice.

Remnis – Remnis takes a great interest in his giant eagles, so it is entirely possible he would grant priest spells. I’d certainly treat them similarly to Dolphins. They’re also be servants to their eyries and their god, and act as protectors of eagles, which fits his portfolio well.

Water Lion & Stillsong – These two are somewhat difficult to pin down. However, I do think that Water Lion is very suitable to having a priesthood. In particular, I think it would contain specialty priests, crusaders, and rangers of many sentient races (mostly aquatic), who are strongly opposed to sahuagin and sharks. Stillsong, on the other hand, probably has no priesthood and does not answer prayers made to him.


Specialty Priests for Non-Human Gods, Part V: Gods of the Dark Folk

December 4, 2010

Okay, let’s look at some of the “gods of the dark folk” as Monster Mythology puts it. Of all of these, only Squerrik, the wererat god, has any sort of clerical class, and those are just shamans. I’ll address him in a separate post about shaman-only gods. I’m a bit iffy on which of these should have priesthoods, but I think it does make sense for some of them.

Cegilune – This is one I’m not sure of. Hags fear her, but some might still want to be priests. However, I’m not sure whether she’d care to grant spells, or if it is even appropriate for hags to become priests. I’ll need to review their entries in the Monstrous Compendium.

Kanchelsis – Vampires can be clerics, so I’d suspect some would worship him. There may be some crazy humans who do so as well, in the hopes of becoming a vampire. Priests who become vampires could also fully embrace their new status and switch from their old god to his worship, so again, seems reasonable he should have priests.

Mellifleur – Wizards who want a boost in their progress towards lichdom might choose to become dual or multiclassed specialty priests of Mellifluer. Priests who wish to become some form of priest-lich could worship him, too, or they could be mortals who wish to help wizards become liches. He could also be seen as a general god of Necromancy or undead. This would fit with Velsharoon in the Forgotten Realms, who is a separate god but holds Mellifleur’s alias there.

Balador – The god of werebears explicitly does not have priests, but he intercedes on the behalf of priests so they can continue to be priests of other gods. It may be reasonable to make werebear followers of Balador into sort of a sub-set of priests of another god, perhaps various good lunar deities, similar to Meilikki’s worshippers in the Forgotten Realms.

Ferrix – Weretigresses don’t seem much like the type to take up an active priesthood. She might have a small group of ranger-worshippers though.

Daragor – Werewolves are brutal, evil creatures, but they’re not tribal. If they have any form of priestly worship of Daragor, they’d be priests and not shamans. I’m not sure if Daragor would care enough to grant spells though.

Eshebala – the goddess of werefoxes might have a priesthood, primarily to serve her vanity. I’d imagine they’d have to frequently praise her beauty, cunning, etc. in order to stay in her good graces. She certainly seems to care about her followers, even if it is primarily to receive complements and flattery.