One of the four minor centaur deities mentioned in Dragon Magazine #103, Linroth is a deity of speed, traveling, and merchants. I drew some inspiration from nomadic steppe peoples for the write-up, as well as some elements from Greek mythology. Read the rest of this entry »
While still powerful, the somnolent Merrshaulk is in a slow decline. His chosen followers are the insidious yuan-ti, who lurk in ruins of ancient cities, either remnants of their own past or the remains of places they corrupted and destroyed. His lack of direct attention to his followers has led to a usurpation of his power by other deities on more than one world, however. Read the rest of this entry »
Nearly insane, Blibdoolpoolp is patron of the declining subterranean race of kuo-toa. She hates humanity for the ancient wars that drove her race underground, and is well pleased when her followers sacrifice them to her. She is rumored to know great secrets of ancient magics, but in her insanity, she shares them with no one. Read the rest of this entry »
Flying through the skies of the upper planes is the Great Lord of the Eagles, Remnis. He is said to be the ultimate aerial hunter, and with his great eyesight, he spies out secrets throughout the planes. He perches on the heights of Mount Celestia and in the boughs of the World Tree Yggdrasil, awaiting the call to service. Read the rest of this entry »
Shekinester, creator and queen of the nagas, is one of the most complex deities in the D&D multiverse. She has three distinct aspects, each representing a different alignment, with different portfolios of interest, but all elements of her overriding portfolio of Wisdom.
It took me a little while to decide what exactly Eadro represented, as he was described simply as the patron of the merfolk and the locathah. I eventually decided that he represented the strong bonds of community that merfolk and locathah are characterized as having, and this makes him a good addition to the loose “pantheon” of good and neutral aquatic deities.
Krocaa was introduced in Dragon #124 as the deity of the aarakocra. With DMGR4 Monster Mythology, however, he was replaced with Syranita. Combining the pair into a small pantheon required some alterations to his original characterization and dogma to make the pair synergize well, with Krocaa being more of an active defender than Syranita, with an additional emphasis on hunting.
Edit (Feb. 13): Reworked the Bones of Steel spell to be clearer on the effects. Read the rest of this entry »
Happy New Year everyone! The ascended tanar’ri lord Sess’innek, long ago tiring of the Blood War, turned to followers on the Prime Material Plane as another path to power. Seeing the general complacency of Semuanya, he has been slowly usurping that power’s authority over the lizard men with the creation and leadership of his chosen followers, the Lizard Kings. Read the rest of this entry »
Sekolah is the patron of the so-called Sea Devils, one of the greatest scourges of the deeps and the shallows. He did not create them, instead having adopted them as his chosen when he discovered them on one of his many great hunts among all the seas of the worlds, and molded them into the powerful and dangerous society they are today. Read the rest of this entry »
The patron of the kenku is one of the more interesting deities in the AD&D game, because he’s not terribly comfortable having the responsibilities of godhood that have been thrust upon him. This isn’t exactly a rare situation, however; what makes Quorlinn different is that he was never a mortal like most of those who share those feelings. It creates a much more interesting deity, as does the merging of eastern and western elements that kenku represent. Read the rest of this entry »