Nearly insane, Blibdoolpoolp is patron of the declining subterranean race of kuo-toa. She hates humanity for the ancient wars that drove her race underground, and is well pleased when her followers sacrifice them to her. She is rumored to know great secrets of ancient magics, but in her insanity, she shares them with no one. Read the rest of this entry »
Flying through the skies of the upper planes is the Great Lord of the Eagles, Remnis. He is said to be the ultimate aerial hunter, and with his great eyesight, he spies out secrets throughout the planes. He perches on the heights of Mount Celestia and in the boughs of the World Tree Yggdrasil, awaiting the call to service. Read the rest of this entry »
Shekinester, creator and queen of the nagas, is one of the most complex deities in the D&D multiverse. She has three distinct aspects, each representing a different alignment, with different portfolios of interest, but all elements of her overriding portfolio of Wisdom.
It took me a little while to decide what exactly Eadro represented, as he was described simply as the patron of the merfolk and the locathah. I eventually decided that he represented the strong bonds of community that merfolk and locathah are characterized as having, and this makes him a good addition to the loose “pantheon” of good and neutral aquatic deities.
Krocaa was introduced in Dragon #124 as the deity of the aarakocra. With DMGR4 Monster Mythology, however, he was replaced with Syranita. Combining the pair into a small pantheon required some alterations to his original characterization and dogma to make the pair synergize well, with Krocaa being more of an active defender than Syranita, with an additional emphasis on hunting.
Edit (Feb. 13): Reworked the Bones of Steel spell to be clearer on the effects. Read the rest of this entry »
Happy New Year everyone! The ascended tanar’ri lord Sess’innek, long ago tiring of the Blood War, turned to followers on the Prime Material Plane as another path to power. Seeing the general complacency of Semuanya, he has been slowly usurping that power’s authority over the lizard men with the creation and leadership of his chosen followers, the Lizard Kings. Read the rest of this entry »
Sekolah is the patron of the so-called Sea Devils, one of the greatest scourges of the deeps and the shallows. He did not create them, instead having adopted them as his chosen when he discovered them on one of his many great hunts among all the seas of the worlds, and molded them into the powerful and dangerous society they are today. Read the rest of this entry »
The patron of the kenku is one of the more interesting deities in the AD&D game, because he’s not terribly comfortable having the responsibilities of godhood that have been thrust upon him. This isn’t exactly a rare situation, however; what makes Quorlinn different is that he was never a mortal like most of those who share those feelings. It creates a much more interesting deity, as does the merging of eastern and western elements that kenku represent. Read the rest of this entry »
Water Lion is an unusual and mysterious deity who wanders the planes for reasons unknown, although there are many theories about his purpose. He has only a small and dispersed following among the aquatic races, mostly loners and hunters. Read the rest of this entry »
Parrafaire is one of the more unusual deities, as he is a servitor of many other powers more than one who has active concerns of his own. He is a guardian of secrets and items of power, but his guardianship is not absolute. He designs traps, tricks, and riddles to test those who search for his charges in order to determine only those he deems worthy gain them. His few worshipers similarly focus on guardianship, although with a much lower focus on testing those who search for their wards. Read the rest of this entry »