A return to posting!

March 5, 2012

And (semi) triumphantly I return to posting! I’m still working on the deities, of course, but it’s going slow for a number of reasons, but part of it is that I am not focusing on one deity at a time any more, so it seems slower. I have split up the deities into a series of Books, with the first one comprised of the Goblinoid deities (Orc, Goblin, Bugbear, Kobold, and Meriadar and Stalker). It’s coming along quite well, actually, and probably about 66% done. I don’t have a full sheet to post right now, but I do have a preview, of a deity who quickly became one of my favorites so far: Skiggaret, the Deranged One. I’m especially fond of his Dogma.
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Not Dead

August 11, 2011

Sorry for the lack of updates. I’m not dead.  :)  I’ve been really busy, and what little time I’ve been able to spend on my projects have been kind of piecemeal. I have a lot of different deity updates in progress rather than just one at a time. Hopefully I’ll have something to post soon, though.


Shamans and Witch Doctors

June 4, 2011

Amongst the clergy in the priesthoods of most of the goblinoid pantheons are both shamans and witch doctors. There are a number of different versions of shamans available to players and DMs to use; the most prominent being the Shaman kit for clerics in the Complete Book of Humanoids and the Shaman class in Player’s Option: Spells & Magic/Faiths & Avatars. However, the only option for Witch Doctors is the kit in the Complete Book of Humanoids. One thing I’m going to do is create a class, similar to the S&M/F&A shaman class, as another option. Basically, this would be used in games that prefer the more detailed and powerful shaman to the earlier kit. Purely optional, of course, so DMs can allow either one, or both (perhaps as a greater/lesser witch doctor or something, so some faiths or tribes would have one or the other).

I haven’t worked out the details, but I’m thinking that the witch doctors would have most of the details of the Shaman, but with wizard spell access instead of spirit access. Alternately, I may allow SOME spirit access as well as wizard spell access, as witch doctors are supposed to be pretty similar to shamans. I’m interested in hearing what other people think.


Let’s Play! “Curse of the Azure Bonds”

May 28, 2011

I’ve started posting my episodes of Let’s Play! “Curse of the Azure Bonds” on YouTube, so check them out! Should be a fun ride.  :) I’m planning to post an episode or two every day.


Kurtulmak the Cunning

May 28, 2011

Sorry for the long delay between releases. I’ve been really busy, and I had a major computer hardware failure that has been taking up a lot of my time.  I’ve also been working out some publishing ideas for these deity entries. For these reasons, new entries will be rather sparse for the near future.

Kobolds have always been one of my favorite humanoid races. As such, I really liked working on Kurtulmak. I also wrote this from the point of second edition canon, so you will not find any mentions of Tiamat in this document; nor will you find anything explicitly stating they’re reptiles. I personally do not endorse either of those views, but I wrote this entry to be relatively neutral toward either view. It should be easy enough to use this write-up with either viewpoint.

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Let’s Play! “Pool of Radiance”

May 3, 2011

I should probably post this here, since it is somewhat related, being an AD&D blog and all.  :) I started doing a Let’s Play (recorded commentary of a playthrough of a game, basically) of the first SSI Gold Box 1st Ed AD&D Game, Pool of Radiance. I’ll probably be playing through all the Gold Box games at some point, including the Buck Rogers games. Anyway, for those who are interested, you can access the playlist on Youtube. I try to upload a few episodes each day, so keep checking channel or the playlist for updates. I hope you enjoy it!


Fionnghuala the Mistress of Swans

April 26, 2011

This was a really interesting deity to work on, in part because there were multiple sources of information to draw upon.  For one thing, Fionnghuala (pronounced Finella), is just about the only deity in Monster Mythology drawn from real-world mythology (Titania and Oberon are literary creations, perhaps based on mythological characters, but not in and of themselves from mythology). I slipped in some other literary mythology as well that seemed fitting. I also decided it made sense to allow half-elves to become swanmays in addition to humans, and I modeled a lot of the game stats on Mielikki.

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Adding More Deities to My Project

April 21, 2011

I was looking through The Night Below for information on Juiblex, I remembered that The Blood Queen and Ilxendren were included in Monster Mythology format, so I’m thinking I’ll add them to my project.

Other possible additions I could make, although none have:
Krocaa (aarakocra, Dragon #124)
Anguileusis (anguilians, Sea of Blood)
Klikral (insectare, Spelljammer)
Dakarnok (kobold, Dragon #63)
Tapann (korred, can’t recall the dragon mag number)
Refnara (gnoll, Dungeon #48 IIRC)

There’s also the Neogi pantheon, the expanded Dragon pantheon, the archomental cults, and the centaur pantheon, but I think I may save them for individual blocks.

Thoughts?


Yeenoghu the Demon Prince of Gnolls

April 19, 2011

Gnolls have always been one of my favorite races, so it was very interesting to work on Yeenoghu, although I’m a bigger fan of Gorellik. I drew upon a lot of sources for this, including Dragon #63, so I’ve updated the Shoosuva to 2nd Edition. I’ll have to make a Monstrous Compendium sheet for it at some point.

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Tiamat the Chromatic Dragon

April 10, 2011

This was an interesting project, considering that Tiamat is included in the FR Powers & Pantheons book. However, as that was specifically to the FR/Unther Human version rather than the generic/multisphere Draconic version, it wasn’t possible to do a straight cut and paste. Also, this features my version of draconic specialty priests, which I think work a LOT better than the version in Cult of the Dragon. Also, watch for me slip in some hints at what I’m going to do with my revised real-world pantheons.  :D

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