Of the lycanthrope deities, the only benevolent power is Balador, Father Bear to the werebears. He is a protector of wildlands, and a wise and paternal guardian to his followers. While shy, he is a lover of good tales told around a fire over a shared mug of mead. Read the rest of this entry »
Balador the Master of MeadFebruary 1, 2019
Persana, Guardian of the DeepOctober 1, 2018
Persana is the creator and patron of the tritons, having sculpted them from elemental water and breathed life into them. He is known as one of the greatest architects of the multiverse, having designed a wide variety of wonders throughout the planes. While aloof and generally uninterested in the affairs of others, he recognizes that the other good and neutral races of the deep are more likely to keep to agreements and defend allies in need, and so has thrown his lot in with them. Read the rest of this entry »
Anguileusis the Abiding OneMarch 1, 2017
Anguileusis is the imprisoned patron deity of the Anguiliians, eel-like deep sea humanoids with some sort of connection to Sahuagin. The Anguiliians were first presented in the product Sea Devils, but there wasn’t a great deal about them in that book; they received more details in the last of the adventures that accompanied that product, Sea of Blood, which also introduced their imprisoned patron. Anguileusis can be used in a time-traveling campaign, or he could be released through the above-mentioned adventure (or even “off-screen” for any given campaign). Read the rest of this entry »
Meriadar the Patient OneDecember 10, 2012
Like Stalker, Meriadar is an outlier amongst the goblinoid deities. However, unlike that spiteful power, Meriadar has a race to call his own: the oft-enslaved mongrelmen. Through patience, tolerance, and understanding, he hopes to bring all the goblinoid races out from the shadow of evil. Enjoy!