So, as part of my project, I’ve been looking at the existing goblinkin pantheons, and they really feel like they are too small. The orcish pantheon isn’t too bad, with seven deities (including Dukagsh), but the other pantheons only have four each.
There’s a mention in DMGR4 Monster Mythology of minor bugbear gods of earth and fertility, so clearly we can bump up the bugbears to six there, and the fertility deity would probably work as a female (I kind of feel each one should have at least one female deity…). Obviously, due to the personality of the goblinkin, most of these new deities should have some sort of violent/combat/war/negative take on the portfolios, and many of the typical “good” portfolios would be non-existent, unless they can be twisted (as Luthic’s healing portfolio, in which she only heals warriors after combat). However, I would kind of like to avoid a situation of “this is the goblin version of Luthic, this is the kobold version of Luthic” and that sort of thing, so I’ll need to look at different interpretations, or different twists on the portfolios. Read the rest of this entry »
Posted by AuldDragon